Showing posts with label Superheavy. Show all posts
Showing posts with label Superheavy. Show all posts

Thursday, June 18, 2015

6/18/15: Showcase: For Sale Astra Militarum Cadian Baneblade

Howdy folks!

Getting my Blogger game back on track! Will hopefully keep this pace going from now on, this is just as important as Facebook and Instagram!

This was a fun little repaint project I got a sudden urge to work on one night. I'd wanted to test out some basic camo effects with the airbrush, but painter's tape doesn't get that nice organic shape and I didn't have any masking putty. Cue a 1 AM run to our local grocery store for play doh! Worked the charm I'd say, and allowed me to focus on decal work and basic weathering. I also pulled an old Forge World Chimera Tank commander model out of my bits box and got him in the hatch!

As you can see by the title, this model is for sale; you can find the eBay auction HERE! As much as I want to do a Tank heavy Guard army at the moment, I've got too many projects as it is, so this guy is on the chopping block!

Up next is some Blood Bowl teams, as well as some work on my personal Imperial Fists army! Trying to get that Strike Force Ultra formation going....

Granesh

Friday, October 3, 2014

10/3/14: Finished: Imperial Fists Pre-Heresy Felblade

Hey folks!

Next up on catching up on blogposts is a giant yellow tank! Client has a Pre-Heresy Imperial Fists army *drools* and wanted his Felblade done up as a centerpiece for it! We did some talking, and he wanted to break up the yellow, yet still keep it recognizable as an Imperial Fists vehicle. Enter weathering powders!


The beast in all her glory! I started by priming the model black, the spraying it brown, then dusting with white and grey. Black areas were masked off, then weathered with the rest of it. 


I used a combination of dark brown, light brown, grey, orange, and black weathering powders on it, working mostly into crevices and front edges to show weathering and dirt coverage. Several coats of varnish were applied to keep the powder on the model. 


The Fist is some leftover Brass etching I got from a commission a LONG time ago. You can also see, through the dust, the name 'Hammer of Dorn'. I tried to imitate the scrimshaw that the Imperial Fists become known for. 


The decals are from the Baneblade transfer sheet and the blocky, Bauhaus-style font really works for the Imperial Fists. 


I had a ton of fun with this model, I may have to do another one in the future sometime! Just need to find a Marine chapter I want to work on for a bit! Iron Hands? Crimson Fists? Rainbow Warriors? Oh help us!

Working on yet another Knight Titan at the moment, still waiting on the Reaver to fully arrive. Should be really interesting, I love huge Forge World models! Still need to show off the Nurgle Daemons too! Man, I really am behind!

Granesh

Saturday, April 5, 2014

4/5/14: Finished: Khorne Lord of Skulls

Hey folks!

Man, its been a busy week! Been working on the next set of terrain for Good Games, but I knew I needed another project to keep me occupied. Having just finished the Knight, I set my sights on another Superheavy I'd had sitting on my shelf unpainted for quite some time! Now, a lot of people don't like the model, but I'm rather fond of it; what's more daemonic engine than a Berserker Centaur tank that spits blood? That's what I thought!

Anyways, I broke out the airbrush, got him primed, and set to work!


The beast in all his glory! Unlike the Knight, this model has a LOT of trim. I started with the red and the glow effects, then started masking off said red to do the brass.



I opted for a dark, foreboding look to the piece. He is a Daemon Engine, after all!


The brass was sprayed gold, then washed with Agrax, Nuln Oil, Carroberg Crimson, and a touch of Druchii Violet. Once dry, I gently sponged both gold and chainmail to brighten it back up. Once dry, I gently dusted select areas with Nihlakh Oxide; after spraying it on the model, I ran my finger across it to settle it in the recesses, and give a patina look. This is an ancient terror, after all!



The blood tanks are all at different levels, and I tried to simulate depth and splashes in them as well. 


I opted to do the skulls all over the model as brass, rather than actual bone color. It sped things up, yes, but also adds to the eeriness of the model to actually blend them into the rest of the armor.



The dozerblade was done like the rest of the brass, and a glow effect was added at the vents for an added creepy level!

This guy's a beast in game, that's why I'd originally got him. Lots of flamer templates (and a torrent Flamestorm from the gut cannon), a D Chainaxe, and an AP2 skull cannon that forces rerolled armor saves! Buh-Bye Terminators! He also gains extra attacks for each Hull Point lost; if I recall correctly, a Lord of Skulls with 1 HP left has something like 12 D weapon attacks in Close Combat! Ouch!

I had a ton of fun with this model, but I'd rather see him go to a home that'd actually play him, so he'll be hitting the auction block, much like the Knight (Listing HERE). I've got other projects I want to paint next! Maybe a Forge World Great Unclean One....hmmmm...

Anyways, back to terrain! Should hopefully be done next week, but its going to be one hell of an April, so stay tuned!

Granesh