So once again, just a quick update. I played my 4th game last night against my friend's Orks, and unfortunately, learned just how hard a Green Tide army could be. I forgot to mention in my last post, but I dropped the Hammerhead from list as well, which is probably the stupidest thing I could do with this army.
My friend's army consisted of 2 Nob Squads, one on Bikes, wound-allocated out with Painboy and lots of nasty Dakka evil things. The unmounted squad was riding a Trukk too. Then he had THREE 30 man Boyz squads, one were 'ard Boyz, the Other two with Big Shootas and PK footslogging across the board.
I knew from the beginning that I wasn't going to win this game, or even tie it, honestly. My dice, once again, knew this too, and proceeded to crap on my the entire game. I'm talking about my Crisis Commander with Targeting Array, which hits on twos, missing 4 of the 6 shots he gets, then failing to wound even a Biker. I couldn't make a 2+ Shield Drone Save to save my life, but I was passing Leadership, ensuring my Squads would be in perfect position to get assaulted HARD by something nearby. We stopped at Turn 3, because I knew he was about to Steamroll me really really really badly. So for the first four games, I'm looking at No wins, 1 Tie, and 3 Losses. I know you're not supposed to look at the win count for fun games, but it lets me look at the army, see how I've done, and what I need to improve.
What I need:
- Horde Killers: Horde armies will eat me apart. Maybe a Crisis Squad armed with Burst Cannons and Flamers? I also need the Hammerhead in my army. As much as I'm not a fan of it, the ability to pop Land Raiders and Hordes of Orks is a better convincer.
- More Firepower: Being a Guard player to start, I miss having so many guys for shooting, especially FRF!SRF!. Perhaps another Fire Warrior Squad, even just a 6 man squad with Team Leader and Gun Drones, hunkered down in a building, would be a good investment.
- To Learn to Deep Strike!: I'm not used to Deep Striking units, so I don't have the measurement from being assaulted down. I keep Deep Striking the Command Squad and One Suit Squad too close to their target. I don't need Rapid Fire Plasma on the first drop, so I need to keep them 12" away from the Nobs and Terminators.
- Better Dice: As much as my dice love my Imperial Guard, they hate my Tau, so I'll have to pull out one of the other Dice Cubes I have and hope they actually roll decently. Listen, I know my Tactics aren't great yet, but I should be able to stop two Rhinos with a Suit Squad armed with Plasma and an Autocannon.
I'm leaving back for Durango tomorrow, and with me is coming my Tau army, some terrrain pieces, and parts to my friend's Raven Guard army. I need something else to paint, and these look like they'll fit the bill nicely.
On another note, I still have a Skaven commission which the gentleman who commissioned them has NOT paid for yet. You know who you are if you're still reading the blog, but consider this the first public call out. Remember I'm a college student, and I'm using the Commissions to buy books, food, etc, so please contact me again or take care of what needs to be taken care of.
Thanks guys, expect tons of pictures over the next couple of weeks!